The project aims to develop a fuzzing framework based on LibAFL for multi-process applications. The name is a placeholder and will be revealed after publication.
11 Aug 2024
The aim of the project is to design an efficient stateful fuzzing framework. The name is provisional. More details will be announced soon.
11 Aug 2024
The project aims to design offensive Reinforcement Learning agents to attack GraphQL APIs. The project is part of the research activities of the iSNeS Lab at the King’s College London. Currently, Wendigo has been released for DoS attacks. The project is ongoing.
23 May 2024
Leading the project based on the paper “Fuzzing Matter(s): A White Paper for Fuzzing the Matter Protocol”, which aims to perform stateful fuzzing of Matter-enabled device.
23 Feb 2024
The PECS project aims to develop a privacy-preserving system for automotive environments. My work has been concentrating on the PECSo module, in particular the Federated Learning module.
20 Jan 2024
Agile managed the educational platform within the “The Water Code” project. The platform was developed using Flutter and Firebase.
1 Mar 2023
Fantamaniaci was a football news app available in the app store, designed and developed by me in Swift as a freelancer in the Codedix team.
1 Sep 2021
Designed and developed the website for the Dragomanni Apartments in Florence, Italy. The website was developed using WordPress.
1 Jun 2021
Do a Shot was a drinking game available in the app store, redesigned and developed by me in Swift as a freelancer in the Codedix team.
10 Nov 2020
Distantia is an iOS app that allows users to maintaining social distance during the Covid-19 pandemic through BLE RSSI distance estimation. The app was developed using Swift and patented by the University of Catania.
9 May 2020